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Experimental User Exertion System for VBS2 |
12 Oct 07 |
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Recent work within the Virtual Environments and Simulation Laboratory (VESL)
UNSW@ADFA (University of New South Wales, at the Australian Defence Force Academy) has led to an experimental user exertion system for VBS2. Fundamentally, the system requires the user to exert energy in order to move their in-simulation avatar: if they want their character to run they must "run".
Read the entire
article
Here.

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VBS2 Integrated with USMC AC-130U
Simulator. |
13 Aug 07 |
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Historic
virtual joint simulation training
using the Marine Corps Virtual Battle Space II and the AFSOC AC-130U
simulator to conduct different mission types. This consisted of
linking geographically separate simulator locations with mission
operators (real people) to conduct pre-deployment joint training and
unit-level proficiency and familiarization training.
Read the entire
article
Here.

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Screenshots updated with latest terrain projects |
25 July 07 |
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We've updated the screenshots page with pictures of Ft Polk and the new Green Zone. Ft Polk was built only to the VMAP2 level of detail (a good example of what is possible with high fidelity source data).
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Press Release: The VBS2 Tool Suite comes of age: Geo-specific Green Zone for the ADF |
24 July 07 |
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Bohemia Interactive is extremely pleased to announce the release of the first version of the VBS2 Tool Suite, a comprehensive set of content development tools for importing new terrain and generating new models in VBS2!
Full press release.
The VBS2 Tool Suite: Generating ‘Real World’ Virtual Environments Rapidly, Right Now!
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VBS2 exhibited at SimTecT 2007 |
16 June 07 |
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The recent Simulation Conference and Exhibition (SimTecT) held in
Brisbane, Australia was a major success for VBS2.
The SimTecT exhibition from June 4th to 7th, was an ideal platform
for a new product launch of VBS2. Whilst the simulator was
made available earlier, this was the first opportunity in Australia
that BIA could really showcase the features of VBS2 to all
industries.

The BIA booth, located in the centre of the exhibition area, became
a hub of activity on the first day and continued for the entirety of
the event. The video presentations coupled with the real-time
demonstration of the product ensured a constant audience was always
present.

During the conference, many non-military based industries
demonstrated extreme interest with VBS2 as a training simulation
package. Industries involved in Emergency First Response,
Stevedoring and Mining are now testing VBS2 with an intent to
utilise for a cost effective, risk free employee training option.
The hi-fidelity, 3-dimensional appearance of VBS2 and the simplicity
of modification for civilian industries proved to be a major
drawcard over the event.
BIA would like to thank the Australian Army Simulation Wing (ASW)
and Boeing Australia for their support and demonstration of VBS2
during the conference.
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Press Release: Royal Netherlands Army Open day features VBS2. |
13 June 07 |
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The Koninklijke Landmacht (Royal Netherlands Army) recently held a
very successful open day for the general public which heavily
featured VBS2.
Full press release.
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Canada : Simulation improves combat performance. |
9th June 07 |
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New Mexico – Task Force O3-07 soldiers reap the rewards of the
virtual battle system.
Infantry based simulation software is no longer considered just part
of the FPS gamers domain. Many innovative Army Simulation
Centres around the globe now view the VBS suite of tools as an
integral part of the combat training process, both on home soil and
abroad.
Recently, the Canadian Armed forces made the following video
discussing the benefits of Virtual Battlespace.

The full article can be viewed
here |
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VBS2 featured in USMC online news |
16 May 07 |
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An impressive article by Lance Cpl. Aaron J. Rock, 26th MEU, gives a
first hand account of the use of VBS2 (DVTE) within the USMC
community.
ABOARD USS BATAAN (Feb. 20, 2007) -- Marines conducting
convoy security isn't something you would expect to see deep within
the bowels of a Navy ship, but thanks to a new training program,
Marines of the 26th Marine Expeditionary Unit are kicking up virtual
clouds of dust and finding improvised explosive devices (IED) in a
computer-generated world.
Marines aboard USS Bataan, Oak Hill and Shreveport are utilizing the
Deployable Virtual Training Environment (DVTE) to brush up on an
assortment of skills that otherwise would require real world
experience or a lot of space and equipment.
The DVTE creates simulations that help train Marines and Sailors in
different scenarios and missions they may find themselves in.
The look, feel, and controls of the simulations would be familiar to
many video-game enthusiasts, though that is where the similarity
ends.

Staff Sergeant Ted R. Fuller, Ground Safety Specialist Officer for
the 26th MEU, said the digital training covers several areas, and
the scope of the missions and scenarios are limited only by the
needs of the class or the imagination of the instructors who build
them.
The programs include tactical language instruction in basic Iraqi
Arabic and other languages; simulated call-for-fire missions that
help teach what ammunition to request and how to report the effects
of the mission; convoy operations simulations; a program to bolster
troops awareness of IEDs; a program to aid recognition of friendly
and hostile vehicles; and programs to aid leadership reactions in
scenarios, according to Fuller.
The full article can be viewed
here |
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VBS2 to be featured in Jane's IDR |
14 May 07 |
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An article discussing VBS2 will be featured in Jane's International
Defence Review June copy. The article primarily discusses the
recent acquisition of VBS2 by the UK Ministry of Defence, but also
gives a notable report on the functionality and use of VBS2 for
Military simulation training.

Being featured in such a well respected Defence and Intelligence
publication such as Jane's is an important milestone for BIA and
VBS2. It clearly demonstrates VBS2 has validity within the
international defence community as a viable training option.
Subscribers to Jane's can read the online article
here |
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BIA conducts training at
NZASC |
13 May 07 |
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A key supporter of VBS2, the New Zealand Army Simulation Centre,
were recently visited by two BIA training instructors to deliver the
VBS2 Administrators course (Admin 1A) at Linton Military Camp, Palmerston
North, New Zealand.

Over 4 days, the 15 students, which included Majors, Captains and NCOs,
were educated by two BIA facilitators in the areas of Network
management, Scenario design, After Action Review, Real Time
Editor, Offline Mission Editor, UAV simulation and basic mission
scripting.

The inaugural VBS2 training course
was a huge success for both BIA and the NZASC and further reinforces
Bohemia Interactive Australia's commitment to after sales support.

For further information on BIA
training courses, please contact
sales@vbs2.com
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Press Release: Acron Completes VBS to JCATS Serious Games
Integration Project |
2nd May 07 |
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Acron (www.acroneng.com),
the Canadian reseller for Calytrix, recently completed the
integration of the Serious Game application VBS1 (Virtual
Battlespace version 1 from Bohemia Interactive) to JCATS (Joint
Conflict and Tactical Simulation) for the Land Force Quebec Area
Simulation Centre at Canadian Forces Base (CFB) Valcartier, Quebec.
Full press release.
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Press Release: UK
Ministry of Defence VBS2 Enterprise License |
1st May 07 |
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Bohemia Interactive is extremely pleased to
announce that the United Kingdom Ministry of Defence (UK MoD) has
purchased an enterprise license of Virtual Battlespace 2 (VBS2™).
The UK MoD VBS2™ license, distributed through Calytrix Pty Ltd (http://www.calytrix.com.au),
provides a robust, flexible simulation for use in collective and
tactical training, mission rehearsal, experimentation and terrain/3D
model visualisation for AO familiarisation.
Full press release.
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Older news is stored in the archive.
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